Logbook

Wayless

A side project with my friend Saf. Building a vehicle physics simulator step by step in C++.

7 entries

  1. August 2026
  2. Continuous Integration and Formatting

    Deploying CI to our project repo.

    • setup
  3. It continues...

    momentum push! added .clang-format to match Google conventions

    • quick!
  4. 87 days since the last entry for this project
    May 10 to Aug 5, 2026
  5. May 2026
  6. PR #4 feedback: typed angles and value-move

    Addressed Saf's comments on PR #4. Applied copy + move utility on the builder, and introduced Angle and AngularVelocity types so that we explicitly state angle units.

    • refactor
  7. 15 days since the last entry for this project
    Apr 25 to May 10, 2026
  8. April 2026
  9. Vehicle kinematics on the drive to Kelowna

    Six-hour commute to Kelowna. Worked out the kinematic model: bicycle model, no-slip assumption, back axle as reference. PR #4 is up.

    • physics
  10. Reviewing the ECS foundations

    Reviewed Saf's ECS header PR. World, Entity, Pos2, Types are in. Clean.

    • PR
  11. Reviewing the first renderer

    Reviewed Saf's SFML and vcpkg PR. Window is up, circle is on screen. Still writing finals for school...

    • PR
  12. It begins...

    Kicked off Wayless with Saf. C++ car physics simulator, 2D first, 3D later. Repo is live!

    • hype