Logbook

Wayless

A side project with my friend Saf. Building a vehicle physics simulator step by step in C++.

5 entries

  1. May 2026
  2. PR #4 feedback: typed angles and value-move

    Addressed Saf's comments on PR #4. Applied copy + move utility on the builder, and introduced Angle and AngularVelocity types so that we explicitly state angle units.

    • refactor
  3. April 2026
  4. Vehicle kinematics on the drive to Kelowna

    Six-hour commute to Kelowna. Worked out the kinematic model: bicycle model, no-slip assumption, back axle as reference. PR #4 is up.

    • physics
  5. Reviewing the ECS foundations

    Reviewed Saf's ECS header PR. World, Entity, Pos2, Types are in. Clean.

    • PR
  6. Reviewing the first renderer

    Reviewed Saf's SFML and vcpkg PR. Window is up, circle is on screen. Still writing finals for school...

    • PR
  7. It begins...

    Kicked off Wayless with Saf. C++ car physics simulator, 2D first, 3D later. Repo is live!

    • hype