Logbook
Wayless
A side project with my friend Saf. Building a vehicle physics simulator step by step in C++.
5 entries
- May 2026
-
PR #4 feedback: typed angles and value-move
Addressed Saf's comments on PR #4. Applied copy + move utility on the builder, and introduced Angle and AngularVelocity types so that we explicitly state angle units.
- refactor
- April 2026
-
Vehicle kinematics on the drive to Kelowna
Six-hour commute to Kelowna. Worked out the kinematic model: bicycle model, no-slip assumption, back axle as reference. PR #4 is up.
- physics
-
Reviewing the ECS foundations
Reviewed Saf's ECS header PR. World, Entity, Pos2, Types are in. Clean.
- PR
-
Reviewing the first renderer
Reviewed Saf's SFML and vcpkg PR. Window is up, circle is on screen. Still writing finals for school...
- PR
-
It begins...
Kicked off Wayless with Saf. C++ car physics simulator, 2D first, 3D later. Repo is live!
- hype