Wayless ·

It begins...

Kicked off Wayless with Saf. C++ car physics simulator, 2D first, 3D later. Repo is live!

What I’m trying to achieve

Build something real with Saf to expand my knowledge of C++. Building a car physics simulator from scratch. Thinking about starting in 2D and extending to 3D when we’re ready.

Kickoff

Saf made the repo, set up CMake, and wired in a GitHub Action that converts TODO comments into issues automatically. We’re working via pull requests, so ideally, we both know every line of code.

Driving questions

  • What are the entities that we will simulate in this project?

Next

  • Get the CMake build running locally.