Wayless ·
It begins...
Kicked off Wayless with Saf. C++ car physics simulator, 2D first, 3D later. Repo is live!
- hype
What I’m trying to achieve
Build something real with Saf to expand my knowledge of C++. Building a car physics simulator from scratch. Thinking about starting in 2D and extending to 3D when we’re ready.
Kickoff
Saf made the repo, set up CMake, and wired in a GitHub Action that converts TODO comments into issues automatically. We’re working via pull requests, so ideally, we both know every line of code.
Driving questions
- What are the entities that we will simulate in this project?
Next
- Get the CMake build running locally.